From 0 to 2 in 1 Year

I’ve just been invited to give one half of a two hour lecture at GDC 07. The talk is titled, “Advanced Tool Writing for 3ds Max and Maya”. I’ll be doing the 3ds Max part.

This talk is in addition to the Technical Artist roundtable sessions I will be running at GDC 07.

From a rejected talk for GDC 06 to a roundtable and talk at GDC 07. I’ve definitely achieved my goal of participating at an industry conference.

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