Combines exceptional management skills with a deep knowledge
of advanced graphic technologies

Dedicated professional with ten+ years game industry experience and five shipped titles. Outstanding knowledge of the entire production process and an ability to communicate clearly and effectively with programmers, designers, marketers and corporate executives. Proven track record of facilitating solutions to challenging production problems and creating processes/tools that increase efficiency and productivity.
Strengths include:
 

  • Advanced Graphic Technologies
  • Special Effects Creation
  • Team Leadership
  • Scripting for 3D Software
  • Art Pipeline Management
  • External Contractor Management
  • Art Milestone Scheduling
  • Sound Design and Creation
  • Style Guide Development
  • Story Development

 


TECHNICAL SKILLS


Art Programs

3ds Max, Illusion, Photoshop, Premiere, Character Studio, After Effects, Illustrator,
CorelDRAW!, InDesign, PageMaker, MultiGen, Rhino 3D, Paint Shop Pro

Tools and Technologies

MaxScript, VB.NET, C#, JavaScript, Photoshop Scripting, Perforce,
Tools for Gamebryo 3D engine, MS Project

 


PROFESSIONAL DEVELOPMENT


MYTHIC ENTERTAINMENT, Fairfax, VA                                                                             2004 - Present
Independent video game developer & publisher

    LEAD TECHNICAL ARTIST

Recruited to establish the first technical artist position within the company. Responsibilities and accomplishments include:

    Productivity/Efficiency Enhancements

    Team Leadership and Management

   Data Security Enhancements


LODESTONE GAMES, Charlottesville, VA                                                                              2001 - 2003

Independent video game developer

    ART DIRECTOR

Recruited as member of original management team for start-up developer. Established art department and provided leadership to artists while coordinating with programmers and designers to maintain project schedules. Representative accomplishments include:

    Team Leadership and Management

    Productivity/Efficiency Enhancements

    Artistic/Design Contributions

 

Electronic Arts (Kesmai Studios) Charlottesville, VA                                                          1995 – 2001
World’s leading developer and publisher of video games

    TECHNICAL ART DIRECTOR (1999 – 2001)
    ASSISTANT ART DIRECTOR (1995 – 1999)

Hired to assist Art Director, but quickly assumed responsibility for technical aspects of game art to help manager who lacked this knowledge. Promoted to leadership role in 1999. Managed art asset and data formatting for eight SKUs.

    Technical Challenges Overcome

    Artistic Achievements

 


PUBLICATIONS


“Implements of Construction – Video for Games,” Interactivity, May 1998

“Mastering 3D Studio – Modeling, Rendering and Animation” MA: PWS Publishing Company, 1996

 


EDUCATION


BS, Technical Graphics Technology, 1995
AA, Technical Graphics Technology, 1990
Purdue University, West Lafayette, IN

 


REFERENCES AND LETTERS OF RECOMENDATION


Letter of Recomendation #1
Microsoft Word | Adobe Acrobat

Letter of Recomendation #2
Microsoft Word | Adobe Acrobat

Letter of Recomendation #3
Microsoft Word | Adobe Acrobat

References upon request.



DOWNLOADABLE VERSION OF RESUME


Microsoft Word | Adobe Acrobat